“exTouch is a novel embodied spatially-aware interface system to manipulate actuated objects mediated by augmented reality. The “exTouch” system extends the users touchscreen interactions into the real world by enabling spatial control over the actuated object. When users touch a device shown in live video on the screen, they can change its position and orientation through multi-touch gestures or by physically moving the screen in relation to the controlled object.”
April’s Fool Day, 2011. Want to preserve the link…
This is a great example of a well crafted design. The content is also very relevant for this blog: Data and Data overload.
The following is a statement from Google, the publisher.
At Google, we often think that speed is the forgotten ‘killer application’ – the ingredient that can differentiate winners from the rest. We know that the faster we deliver results, the more useful people find our service.
But in a world of accelerating change, we all need time to reflect. Think Quarterly is a breathing space in a busy world. It’s a place to take time out and consider what’s happening and why it matters.
Our first issue is dedicated to Data – amongst a morass of information, how can you find the magic metrics that will help transform your business? We hope that you find inspiration, insights, and more, in Think Quarterly.
Managing Director, UK & Ireland Operations, Google
Arab spring: an interactive timeline of Middle East protests. from Guardian
Ever since a man in Tunisia burnt himself to death in December 2010 in protest at his treatment by police, pro-democracy rebellions have erupted across the Middle East. The interactive timeline traces key events
Ayşe Naz Pelen
Emre Ozan Albayrak
Murat Çelik Cansoy
Mustafa Çağrı Güven
Serdar Hasan Adalı
Servet Ekber Ulaş
CS450 alumnus, class of 2010, Can Kilicbay has just started his own kick ass tumblr blog! Welcome to the club Can!
there will be 2 sets of workshops at sabanci university in july on how to visualize scientific data and information.
How can we make sense of the information that surrounds us in today’s complex world? How can we make explanations of the natural and the man-made world; give visual expression to otherwise invisible information; help ease complex tasks; or help people find their way. How can we bring order to rich databases as well as the built environment using elements of visual communication?
Designers achieve these tasks by exploring the nature of information. They interpret and communicate information using the same elements they use in creating aesthetic pleasure, that is, lines, shapes, and colors — but with their added knowledge of the processes that help human cognition.
please check the workshop website for further information. any scientist who has an idea to visualize in any subject (computer science, mechanics, biology, chemistry, physics, etc..) or any designer who likes to work on information design, information visualization and infographics are welcome. this will be a collaborated event so there will be lots of group work and hopefully lots of nice outcomes.
This is good example how typography, architecture and art meets together. The light cubic structure is a shelter especially for reading in a sunny day in an open area. Tiny holes projects (with the help of lighting) its poem to interior space. The projected lines seem to be stable (drilled to the plank ) but what happens if the holes on then plank work like a digital screen (each dot is a led). The holes opens and closes according to script and the text changes.
SPECIAL ISSUE on Visualization Aesthetics, Criticism, and Design Int’l Journal of Creative Interfaces & Computer Graphics (IJCICG)
The International Journal of Creative Interfaces and Computer Graphics (IJCICG) is currently accepting submissions: research papers (between 5,500 to 8,000 words in length), position papers, state-of-art surveys, book reviews of new publications pertaining to the journalís theme (1,500-2,500-word), and event reports that describe and discuss recent conferences or workshops for a special issue on Visualization Aesthetics, Criticism, and Design. Preference is placed on submissions that incorporate scholarly work or specific themes within the area of Visualization Aesthetics, Criticism, and Design.
OBJECTIVE OF THE SPECIAL ISSUE:
The objective of the issue is to focus on ñ and draw attention to – two fields which are currently active and growing: Visualization
Aesthetics and Criticism (how information aesthetics influence technical implementations and their usability) and Design Visualization. The theme for the special issue will be focused on the use of metaphors (conceptual, natural, visual, and auditory metaphors) both in visualization and digital art.
Topics to be discussed in this special issue include (but are not limited to) the following:
* Visual explanations, and data visualization
* Meaning visualization
* Artistís approach to meaning visualization, conveying insights about complex concepts
* Challenge and aesthetic quality in visualization art
* Digital art as metaphor
* Aesthetic elements and primitives in visualizations
* Approaches to visualization: iconic messages, use of symbols, metaphors, cognitive, abstract thinking and problem finding
* Art and visualization of spatial, tonal, and†temporal domains, application of interactive art
* Selecting optimal visualization tools for non-linear, visually storytelling, interactive, virtual, intelligent presentations, gaming, and other solutions
* Novel visual, interaction-rich metaphors used for visualization or practical data mining
* Societal impact and evaluation of novel visualization and data mining solutions
* Information aesthetics, visualization aesthetics
* Effects of visualization aesthetics on efficiency and usability of information visualization
* Aesthetics of infographics
* Visualizations for learning and teaching
* Aesthetic computing
* Visual computing
* Information technology (IT) in visualization,†visualization for instruction with IT
* Criticism, perception in the field, classification
* History of data-, information-, knowledge-visualization, and data mining
Researchers and practitioners are invited to submit papers for this Special Issue on Visualization Aesthetics, Criticism, and Design on
or before July 1, 2010. All submissions must be original and may not be under review by another publication.
INTERESTED AUTHORS SHOULD CONSULT THE JOURNALíS GUIDELINES FOR MANUSCRIPT SUBMISSIONS AT:
All submitted papers will be reviewed in double-blind fashion. Papers must follow the APA style for reference citations http://www.apastyle.org/apa-style-help.aspx and Microsoft Word is the preferred format.
The submission deadline is July 1, 2010. However, long abstracts or proposals may be emailed to the Guest Editor who will offer
feedback as to whether the proposed manuscript would be appropriate for the issue. Approval of an abstract or proposal does not
constitute acceptance as all submitted papers will be put through the double-blind peer review process.
All submissions should be directed to the attention of:
Int’l Journal of Creative Interfaces and Computer Graphics (IJCICG)
ABOUT The International Journal of Creative Interfaces and Computer Graphics (IJCICG):
The International Journal of Creative Interfaces and Computer Graphics (IJCICG) provides coverage of the most innovative and cutting-edge computer graphics and interfaces. IJCICG focuses on the latest visual technologies that raise the bar for novelty, aesthetic beauty, sophistication, and utility. This scholarly resource encompasses the pragmatic and research aspects surrounding the design and creation of effective, novel, visual interfaces in support of creativity and productivity. This journal presents research that shows new ways of representing and interacting with information on desktops, mobile devices, and public and virtual spaces.
Editor-in-Chief: Ben Falchuk, Ph.D.
Published: Semi-Annually (both in Print and Electronic form)
I am contacting you to explain about the competition that we are launching among university students over 18 years of age and would like to ask for your help in disseminating the information among the students of your institution.
We are the Ilhan Koman Foundation based in Istanbul. Presently we are implementing an art and science project with the financial support of EC’s 7th Framework Programme (FP7). This project is supported by FP7 in the field of Science in Society and targets to disseminate the notion of science and scientific thought among the general public, particularly young people. Our project uses ludic associations to present the creative aspects of scientific thought. We are coordinating the project with 14 local partners and many supporters in 10 cities, namely Stockholm, Amsterdam, Antwerp, Bordeaux, Lisbon, Barcelona, Naples, Malta, Thessalonica and Istanbul. Further information about our project entitled “Hulda Festival” can be found on our website http://www.huldafestival.org/.
Our competition is implemented under the name of “artscist” and focuses on the topic of “Science meets Art” targeting students of higher education over 18 years old in the above-listed cities.
Information about “artscist”
artscist – In line with the general concept of the Hulda Festival, “artscist” competition aims to create alternative perspectives to awaken interest of youngsters in science. As indirect approaches that exploit art are more effective in attracting laymen to science rather than by simply presenting science per se; art can serve as an efficient tool in awakening attention through aesthetic and ludic associations; creativity—being the common denominator of art and science—is an essential actor in the development of knowledge-based societies which do not build merely on learned knowledge.
Basing on this objective, “artscist” invites higher education students from the 10 cities where the festival is taking place (namely Stockholm, Amsterdam, Antwerp, Bordeaux, Lisbon, Barcelona, Naples, Malta, Thessalonica, Istanbul) to participate in the competition with their innovative and creative artistic projects that vulgarise scientific phenomena.
Prize – One winning author from each of the 9 cities will be invited to Istanbul for 3 days (travel, accommodation costs and meals covered by the organisers), to participate in an “Art and Science” symposium and attend the opening of the exhibition of their works in a major cultural centre.
Expected Content of Projects to Be Submitted – Students wishing to participate in “artscist” are invited to present their creative projects that explore scientific phenomena with the aim of introducing the scientific aspect to the general public in a vulgarised manner. These works, which are envisaged to be “scientific artworks” or “artistic experiments”, shall be accompanied with vulgarising descriptions and can use any medium, as long as they don’t require their authors to be permanently present to demonstrate their work.
Evaluation and Jury – The projects will be evaluated based on originality, quality of and potential for vulgarisation by an international jury of seven members from diverse disciplines such as sociology, mathematics, molecular biology, medicine, architecture, electronic engineering, fine arts.
Who Can Participate – Students over 18 years old from any department in the 10 cities involved in the Hulda Festival are invited to participate in the competition with their innovative projects. Science students are encouraged to collaborate with other students experienced in pedagogy and arts, and vice versa.
Deadlines – Participants are expected to register on www.huldafestival.org between March 1 and 31, 2010 and submit their projects latest by May 1, 2010.
Results – Names of the 10 winners of “artscist” will be announced on the website on July 31, 2010.
Information – Registration – Submission: http://www.huldafestival.org/