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Category Archives: Art

GPS, video camera mounted on a vehicle fitted with a fisheye lens, a microphone attached to the data collected before and after the vehicle was rebuilt as an installation space in a way consistent with the actual direction.

The data: collected by GPS, Fish-eye lens mounted video camera, microphones that put on the car. They are reconstructed as an installation. The direction in the video and real-space are synchronized.

http://counteraktiv.com/wrk/cmp/

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He is best known for creating theatrical interactive installations in public spaces across Europe, Asia and America. Using robotics, real-time computer graphics, film projections, positional sound, internet links, cell phone interfaces, video and ultrasonic sensors, LED screens and other devices, his installations seek to interrupt the increasingly homogenized urban condition by providing critical platforms for participation. Lozano-Hemmer’s smaller-scaled sculptural and video installations explore themes of perception, deception and surveillance. As an outgrowth of these various large scale and performance-based projects Lozano-Hemmer documents the works in photography editions that are also exhibited.

http://www.lozano-hemmer.com/

http://synapticstimuli.com/exoplanetary/, via Reality Sandwich
The artist’s blog can be found here: http://kahnselesnick.tumblr.com/

Daniel Widrig studied architecture in Germany and the UK. After graduating from the Architectural Association in London with a Master’s Degree in Architecture and Urbanism in 2006 , he joined Zaha Hadid Architects where he worked on several major international projects. Since establishing his own studio in London, Widrig has been working on architectural concepts, products, objects and experimental furniture editions. His work has won several awards such as the FEIDAD Merit Award 2006, the Swiss Arts Award 2007. In 2008 Daniel Widrig won the Rome Prize. He is currently artist in residence at the German Academy, Villa Massimo in Rome.

Below are a few examples of Widrig’s investigation into fashion art. The two images above are from the Escapism series (2010/11), shown at the Paris Fashion Week with Iris van Herpen and MGX. The image on the bottom is from the Crystallization series (2010) shown at the Amsterdam Fashion Week, again with Iris Van Herpen and .MGX.

http://vimeo.com/18469695

http://www.complexitygraphics.com/

http://www.behance.net/gallery/CHAOS-AND-STRUCTURE/892355

Within the Sabin+Jones LabStudio, architects, mathematicians, materials scientists and cell biologists are actively collaborating to develop, analyze and abstract dynamic, biological systems through the generation and design of new tools. These new approaches for modeling complexity and visualizing large datasets are subsequently applied to both architectural and biomedical research and design.

http://www.sabin-jones.com/

“Yekpare” is a storyteller which narrates the 8500 year story of Istanbul. The story embraces symbols from Pagans to Roman Empire, from Byzantine Empire to Latin Empire, and finally from Ottoman Empire to Istanbul at the present day.

Haydarpaşa Train Station, with its brilliant architectural forms, is the building on which the story is projected. The connection between middle east to west has been provided by Istanbul and Haydarpaşa since 1906. In the 50’s it served as a door for millions of internal emigrants who have triggered the chaos in Istanbul’s dialectical daily life scenes.The project’s conceptual, political and geographical positioning, the location’s depth of field and the fact that the entire show can be watched from Kadıköy coast; make “Yekpare” a dramatic presentation.

More info: http://www.vimeo.com/12584289

Flyfire, a project initiated by the SENSEable City Laboratory in collaboration with ARES Lab (Aerospace Robotics and Embedded Systems Laboratory) aims to transform any ordinary space into a highly immersive and interactive display environment.

http://senseable.mit.edu/flyfire/

PIXELS by PATRICK JEAN.

For me he is one of the most stunning architect/designers working with emergent biological systems. The images below are just random selections from his huge blog – one could literally spend days in there…

http://www.theverymany.net/

Excellent blog on generative art, design, sound design:
http://www.generatorx.no/

well, who needs a computer if it’s mechanical.. of course, i don’t know how balint made the calculations to build this machine (computer, on paper, ?)  but it’s an amazing idea. i didn’t think of posting this because of its non-computational nature but anyway, here it is.

needless to say. cool. check out balint’s portfolio too!

quoted from balint’s page:

Trace is a sculptural device that alludes to scientific discoveries and pseudoscientific concepts such as phrenology, physiognomy, and craniometry. A revolving plaster cast of the artist’s head is slowly deconstructed into a mathematical diagram that changes as time passes. The peculiarities of the human face that as humans, we attach so much importance to, is dematerialised into a changing drawing that embodies the differential undulations of the human anatomy. ‘Trace’ questions our notion of self and how through technology we have found different visual representations for the individual. DNA profiling, retina scans and the fingerprint are all things that are conjured up by the meticulous mechanical process of the work. The topographical images are turned into a new form of three-dimensional representation that draws our attention to the ‘space within’.