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Category Archives: Systems

http://planetary.bloom.io/

Gephi is an interactive visualization and exploration platform for all kinds of networks and complex systems, dynamic and hierarchical graphs.

Runs on Windows, Linux and Mac OS X. Gephi is open-source and free.

For me he is one of the most stunning architect/designers working with emergent biological systems. The images below are just random selections from his huge blog – one could literally spend days in there…

http://www.theverymany.net/

A 3D desktop interface that lets you organize your files and directories in a sensory 3D environment.. It seems to be free to download and test for 30 days, but I haven’t done it myself.

http://www.tactile3d.com/tac.php?opt=overview&subopt=intro

Excellent blog on generative art, design, sound design:
http://www.generatorx.no/

Celestial Mechanics is a planetarium-based installation that visualizes the statistics, data, and protocols of man-made aerial technologies — a graphic display of the paths and functions of the machines hovering, flying, and drifting above our planet. The sky is filled with aircraft that transport people from place to place, perform utilitarian duties, assist in communications, enact military missions, or wander above us as debris. Celestial Mechanics combines science, statistical display, and contemporary art by presenting these mechanical patterns and behaviors as a dynamic visual experience. The artwork is intended to be viewed in a planetarium dome, and as time permits the authors, it is updated. [CM-Labs]

Communication Satellites and Geostationary Ring

LAX airport sound patterns

LAPD helicopters

http://www.cmlab.com/

This is in French, so sadly one cannot follow the non-linear storyline, unless one speaks the language, which I do not. However, still well worth checking out, even if you are like me… ;-)

aux2mondes is an internet audio work consisting of women’s commentaries that are non-narratively linked in order to create a story based upon the user’s interest and intuition. The project aux2mondes concerns representation but before all “human linkage”. Interviews and soundscape are linked with keywords and the interface traces their progress. This approach–like sound itself–resists the voyeurism inherent in representation and returns the user to her or his own self-interest. To interact with the graph you can just click on a node which then repositions itself in the center. Click once more on that node to listen to the interviews and soundscape.

Screenshots of the Java application

http://aux2mondes.org/

This java based application transforms a simple product bar code into a unique tree in the garden of globalization. Taking advantage of this rich pool of information Barcode Plantage creates a series of visualizations based on a set of default bar codes. Once a bar code is keyed or scanned in, the program sends a request to the database, which returns a master file data. This master file data is then analyzed to define positions, curves and colors of Bezier curves of the tree structure. The number of these curves will vary correspondence to the number of figures in the code. Simultaneously, the user will hear a melody, which is based on the figures of the bar code. To complete the visualized information details of the country of origin, manufacturer, product number and sum – each on a single black bar connected by fine lines ? are displayed. Since all data is being interpreted by an algorithm that works completely without any random aspect each product is represented by a characteristic and singular tree. [Visual Complexity]

http://www.barcode-plantage.com/

View the rest of the screenshots taken from the virtual “movie set” which Stephan Maximilian Huber made with a custom c++ application here.

Although Paul Hollingworth’s typographic assemblages do not relate directly to art and computation, I still find that the emergent/organic visual language may create inspirations for the field. View more here.

http://www.danielwidrig.com/

Gero Wortmann’s stunning Flickr feed and hopefully a website coming soon as well.

Fractal Explorations

Generative investigations for architecture (above and middle) and 3D typographic deconstruction (below)

These types of formal investigations based upon emergent systems and Fractals are not all that uncommon of course. However, Mr. Wortmann’s output is no less noteworthy for that reason. There is a visual refinement and a grasp of design principles, such as harmony, balance, color, contrast and motion/directional axes in his work, which I think truly sets it apart from the fray.